Tuesday, September 1, 2009

Agility - Objective of the Game

The handler and his dog have to perform a set of obstacles (14 at the minimum) in the sequence that the Judges has instructed. You will notice the sequence numbers placed near the obstacles. Each course differs every event as the Judge prepares the course usually only a day before the competition. The dog has to follow the instructions of the handler and must perform the obstacles correctly, and at the shortest time. Each error has a corresponding penalty called faults. The dog with the least faults, and with the shortest time will come out as the winner.

Example of faults:

Knocking down hurdle bars - 5 faults
Failing to step on contact zone - 5 faults
For prematurely jumping of seesaw - 5 faults
For not following sequence - 20 faults
For missing an obstacle once - 10 faults
For missing two obstacles - elimination
For urinating in the ring - elimination

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USDAAsg, Agility Dogs for Any Flavour!

USDAAsg, Agility Dogs for Any Flavour!
USDAA Singapore